In the Creative Code Labs, you have the opportunity to put the knowledge acquired in the course of the semester into practice. Tutors provide support and assistance during the 2 blocked weeks of the Creative Code Labs.
As your know-how grows, the complexity of these phases increases as well. Moreover, the type of collaboration is enhanced: while you work on a project alone in the 1st semester, the project group grows to include 4 to 6 students per project in the course of the study programme.
Each semester is dedicated to a specific topic:
1st Semester: Games and Playful Frontends
In the Creative Code Lab 1, you design a simple jump-and-run web browser game in the following four steps:
- You plan your project which you can complete on your own within two weeks.
- You create your game characters and visually design them.
- You implement your game using HTML, CSS and JavaScript.
- You present your finished project within the framework of the project opening.
View final projects of the Creative Computing class of 2020
View final projects of the Creative Computing class of 2021
2nd Semester: Connected World
In the Creative Code Lab 2, you design a dynamic multi-user, multi-screen website:
- You plan the implementation.
- You design the interaction and visual elements.
- You implement the website based on a JavaScript framework.
- You present your finished project online in the form of a video addressing potential clients.
View final projects of the Creative Computing class of 2020
View final projects of the Creative Computing class of 2022
View final projects of the Creative Computing class of 2023
3rd Semester: Mobile Applications
In the Creative Code Lab 3, you create a mobile app in teams of two:
- You plan the design and implementation of your app.
- You design the interaction and visual elements.
- You implement the app.
- You design a user test, carry it out and interpret the results.
- You present the finished mobile app at a trade fair where visitors can give it a try.
View final projects of the Creative Computing class of 2020
View final projects of the Creative Computing class of 2021
View final projects of the Creative Computing class of 2022
4th Semester: Extending Realities
In groups of three, you carry out Augmented and/or Virtual Reality (Extended Reality, XR) projects:
- You plan the design and implementation of your XR application.
- You design the interaction and the 2D/3D visualisation elements.
- You implement the XR application.
- You design a user test of your XR application, carry it out and interpret the results.
- You present your finished product at a trade fair where the visitors can become acquainted with the XR realm.
View final projects of the Creative Computing class of 2020
View final projects of the Creative Computing class of 2021
Your E-Portfolio
In the course of the study programme, you create your e-portfolio – a model which promotes the autonomous culture of learning and performance assessment. The documentation and the ‘making of’ the projects designed in the Creative Media Labs constitute a first essential component of your e-portfolio.