Breadcrumbs
- Digital Healthcare
- Projects
Hospital Check-in – The Digital Patient Onboarding
The project Hospital Check-in addresses digital patient onboarding, which aims to simplify the admission management of patients to a healthcare facility.
MatchletiX – back to sport with joint effort
MatchletiX should support athletes after a knee injury to pursue their rehabilitation in the late stage by providing an interactive setting.
LAESSIG Primary Health Care Platform
The aim of this project is the conception and creation of an online platform for the primary health care (PHC) centre St. Pölten.
PENguin – Gaming App to perform graphomotor movements in a playful way
PENguin is an application for children to automate pen handling in a playful way.
KIM / Keep In Motion 60+
KIM 60+ is a student project consisting of Guidelines for Exergames for elderly people and a sensor-based exergame where an open-source game is combined with a Microsoft Kinect V2 controlling with focus on fall prevention for elderly.
CAR-E – A open-source speech assistance for elderly people
A simple-to-use device to support the life of the older generation.
Dr. BellyWell – keep your belly well
Dr. BellyWell is an application, which assists patients receiving gastric bypass surgeries
FallTec: Sensor-based fall prevention for patients with dementia
The aim of this project is to develop a fall risk assessment system, which can help to detect fall risk at an early stage and therefore prevent future falls
PAR®OT – Call Me By Your Need
The aim of our project was to develop a prototype of a smart and affordable nurse call system
STaRT – bringing rehabilitation into your living room
In this project we want to identify comparable key features of telerehabilitation systems in terms of hardware, software, therapy methods and interaction with patients. Therefore a already developed telerehabilitation system created at the University of Applied Sciences St. Pölten called UMBRELLO was used
KARLI – Kidfriendly Augmented Reality Learning Interface
KARLI is an augmented reality app for in-school use and is meant to enrich the way children in primary school are learning about the human body, its anatomy and its functions